3DCG / Technical


Project: Toblerone "Christmas"

Client: Pen Productions
End Client: Hatch Studios


Two characters modeled for Pen Productions to complete the Hatch Studios spot Toblerone "Christmas". Character designs provided by Hatch Studios. All modeling and unwrapping by me.

Project: Full Auto 2: Battlelines

Client: Pen Productions
End Client: Pseudo Interactive


Working for Pen Productions I created several mechanical scene objects for the videogame Full Auto 2: Battlelines. All concept, modeling, and texturing by me.

Project: Mushroom Villas

An assignment for Humber, to completely create a "fantasy set". All concept, modeling, texturing, and lighting by me. I used Vray for the lighting.

Project: Warhammer Online House

An assignment for Humber, to model and texture any structural object. I chose to model a medieval house based off a concept drawing from the Warhammer Online website. All modeling, texturing, lighting, and rendering by me. Concept design by Mythical Entertainment.

Project: Simon Character and Rig

An assignment for Humber, to model and rig a 3D character. Concept, modeling, and rigging all by me. Click image for more information!

Project: 120 Ton Brownhoist

An assignment for Humber, to model and texture any motorized vehicle from before the 1930s. I chose to model a "Brownhoist crane" dating from the 1920s.



Copyright © 2009 David Emirzian All Rights Reserved.